I'm Convinced I've Already Found Favorite Game of 2026.
After playing in excess of 200 fresh titles this year, I'm formally turning the page on 2025. My year-end list is published, and I'm satisfied with the final results, even knowing a host of stellar titles likely fell through the cracks. Now, there's job is to except relax, disconnect briefly, and possibly go for a pleasant stroll in the— ah crap, stumbled upon a brilliant title. And just like that, goodbye to my peaceful respite!
An Early Front-Runner Appears
With my off-hours play, often set aside for a handful of quirky titles, I've discovered potentially my earliest beloved game of 2026. Sol Cesto is a peculiar procedural dungeon crawler for Windows PC that breaks down a classic dungeon crawler into a probability-fueled game of high stakes danger and payoff. Take this as a hipster's insider tip: If you take pride being aware of a game before it's popular, sample Sol Cesto so you can punch a hole in your indie credit card.
A Tactical Dungeon-Crawling Innovation
Sol Cesto is a thought-provoking procedural game that's different from everything I've ever played. The premise is that you need to explore a dungeon, descending floor after floor in search of the sun, which has disappeared from its world. Mechanically, that makes for some standard crawl progression. Pick a hero who has attributes and skills, fight through each level of monsters, pick up some stat improvements (in the form of teeth), and vanquish a few area guardians. Simple enough!
The Novel Core Mechanic
How you truly navigate a chamber, however. Each instance you enter a new floor, you see a 4x4 grid of boxes. Each square either contains a monster, a treasure chest, a trap, or a health-restoring fruit. To make a move, you simply click on one of the four rows, but the exact space you end up on is up to chance.
You may face a row with multiple foes, a strawberry, and a reward box in it. You begin with a quarter likelihood of landing on any given square in a row.
After that, the probabilities change. The question becomes: Do you take the risk, or do you choose on a alternative option first and aim for safer moves early? Herein lies the risk-reward dynamic on display in Sol Cesto, and it's captivating once you get a feel for it.
Manipulating Probability
The procedural hook is that your percentages can be shaped over the course of a session by collecting teeth that modify the types of squares you're more likely to land on. As an instance, you could acquire a perk that will reduce the probability of landing on a trap, but will concurrently lower the odds of getting a treasure chest too.
- Crafting a loadout is about influencing the statistics optimally to have a higher chance at landing where you want.
- On a particular session, I invested my stat upgrades toward melee prowess and picked as many teeth possible that would improve my probability of attracting me toward monsters with that damage type.
- On a different attempt, I constructed my hero around reward boxes and combined that with a perk that would debuff nearby foes every time I claimed a reward.
The strategic possibilities are somewhat constrained, but it provides ample to engage with to let you manipulate the odds according to your strategy.
A Persistent Tension
Of course, at its heart, it's a game of chance. There's always the chance that you have a likely outcome to select the square you want but ultimately choose on an enemy that would take out your last bit of health. All selections is a gamble, so a persistent nervousness exists as you work through a stage and determine if to press onward or when to move on to the next floor as opposed to pushing your luck.
Tools such as destructive ordnance help cut down the chance, similar to some hero powers. One hero's signature move, powered up by selecting four tiles, lets gamers to click on a column rather than a horizontal row during that action. If you play your cards right, you can hold that ability for an optimal time to avoid a risky decision. There's a shocking amount of nuance in the simple act of clicking.
Future Development
Sol Cesto is remaining in its preview phase, and it has at least one more update to go until the final game is unleashed. An additional hero and a additional end-level foe are expected to drop sometime in January. The official version probably isn't far behind, but the studio haven't announced a specific release window yet.
A Final Thought
No matter when it's fully released, you should consider put Sol Cesto on your radar. I have been positively obsessed with it, uncovering each of hidden nuances and saving my accumulated currency per attempt to unlock a steady stream of meta progression rewards, including new characters and items I can buy during a run. I still haven't completed the dungeon, and I suspect I'll still be pursuing that objective when the official release drops. Sign me up for the entire experience.